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Dare Walk the STAIRS? Atmospheric Horror game STAIRS steps onto Steam 28th
Psychological horror game STAIRS, steps onto Steam September 28th. Markiplier said the game was “a perfect example of what horror should be… damn fine work” while ProJared called it “The next big horror game” and admitted “This was definitely messing with my mind.”.
[youtube https://www.youtube.com/watch?v=3VDnpDSYyqw?rel=0&w=560&h=315]
More information on STAIRS can be found at Greylight Entertainment website with some of the features of the game below.
FEATURES INCLUDE
- A tale of psychological horror that spans 3 diverse story arcs with thematic connections
- Inspired by a series of horrific real-life events, recreated with a twist of fiction
- Use your camera to capture supernatural elements that progress the story and open new areas
- Utilize notes in your Journal to help track your progress, story beats and evaluate clues
- Dynamic, immersive sound design sends chills down your spine while building palpable tension
- Real-time story elements unravel the game’s narrative without interrupting gameplay
- Explore interactive environments and solve cleverly crafted puzzles to find what you need to advance through the story
Founder/Video Mastermind
Mike is our main go-to-guy for videos. Former 4Kings member and one of the original founders of BlastProcess.com, Mike has been here since the beginning.
The main driving force of the website, Mike loves indie games and apps. So get in touch if you want your game/app featured here!
[Podcast] Blast Process Show: #34 Click to Continue
Welcome back...again...
Yes! The Blast Process Show is back after a long hiatus. 2 years ago we briefly returned, and here we are again, only this time we are here to stay!
Dave returns alongside new co-hosts, Callum and Kiefer. The guys introduce themselves and also delve into the what's new in the world of gaming. They also run down the latest Videogame Charts too.
You can get involved with the show via:
contact@blastprocess.com -- facebook.com/blastprocess -- twitter.com/blastprocess
You can listen to the show in various ways:
Almightree: The Last Dreamer puzzles it's way onto Steam
Almightree: The Last Dreamer puzzles it's way onto Steam, launching September 7th with a limited time of 40% discount of the $4.99 SRP.
[youtube https://www.youtube.com/watch?v=p5_lCe0NN4E?rel=0&w=560&h=315]
A thrilling and challenging 3D puzzle platformer, Almightree: The Last Dreamer has you racing through a crumbling world to find your way to awaken the majestic Almightree and her seedlings to restore life and balance.
- Action-packed thrilling 3D puzzle platforming experience
- Conquer 100+ puzzles across various stage themes
- Over 6 unique puzzle features to overcome such as Steel Blocks, Dandelishock plants and more
- Adjustable Difficulty provides a personal gaming experience for gamers of all skill levels
- Local Speedrace game mode (2 player split-screen on the same computer)
- Online Speedrace game mode (cross-platform between Windows and Mac)
- Localized in 11 languages (English, German, Dutch, French, Italian, Spanish, Brazilian-Portuguese, Russian, Japanese, Korean, Simplified and Traditional Chinese)
- Steam Support includes: Steam Achievements, Steam Leaderboard, Steam Cloud and Full Gamepad Support
Developed by Chocoarts and published with Digital Tribe Games.
Until Dawn - Every action has terrifying consequences
Does the flap of a butterfly's wings in Brazil set off a tornado in Texas?
Will saying something now spark a heated argument in an hours time?
Can one tiny action ultimately lead to a horrific series of deaths?
The Butterfly Effect, as explained by everyone's favourite chaotician Ian Malcolm in Jurassic Park, is the concept that each and every action and decision you make can have massive repercussions via a chain of events that you could not have possibly seen at the moment of action. The Butterfly Effect is the driving force behind Supermassive Games' terrifying horror story Until Dawn
A year after a cruel teenage prank went horrifically wrong, 8 friends end up spending the night at the scene of the tragedy - a remote cabin in the mountains. When things take a turn for the worst, they are left frantically fighting for their lives and hoping to survive until dawn...
I don't want to give away too much about the plot, as it really is one of those games that you need to play with as little prior knowledge as you can. Needless to say, if you are a fan of horror films then you will enjoy the ride. Influences touch on everything from Saw to Scream and even The Descent paired with a finely crafted atmosphere and sense of dread. Jump scares will cause your heart to jump out of your chest, but it's the tangible terror around every shadowy corner and that makes you want to hold your breath and steel yourself for what is to come.
Regulars will know that I'm a huge fan of horror games, and I rank Outlast as one of my favourite games this generation, but Until Dawn is probably one of the scariest games I have played for a long time!
Suermassive have done excellent things with this PS4 exclusive, the facial animations in particular are phenomenal! While still not completely lifelike, at times they get very close - and the uncanny valley effect of these computer drawn emotions pays off in particular with the character of Doctor Hill, a psychiatrist who periodically probes your mental state throughout the cause of the game. Equal parts creepy and intriguing, he has probably the best facial animation I've seen in a game.
The score is also great, with strings jangling the nerves and adding to the whole interactive movie experience. It hits the beats perfectly and manages to replicate the kinds of soundtracks heard in the films this game drawns so many of its ideas from.
Voice acting is mostly top notch, a few misses but the majority of the cast (Including Hayden Panettiere from Heroes and Brett Dalton from Marvel's Agents of Shield) manage to tap into the slasher movie genre and create characters that seem realistic, some likable, some you just want to punch in the face. This mix of character types creates some of the difficult choices created by the Butterfly Effect System
What could have been a retread of the type of gameplay seen is Heavy Rain is given more substance through the much hyped Butterfly Effect System. The game will track what decisions and choices you make over the course of the game, and each of these will play out differently depending on what you do. Do you follow a path cautiously taking the safe route rather than rushing ahead blinding? Do you sneak a peak at someone else's phone? Do you sacrifice your life to save someone else? Would you kill a friend in order to save another? These are all choices you will have to make and will all alter the story that unfolds.
On my playthrough I managed to finish the game with 5 of the initial 8 friends alive. Not a great run through but each agonizing decision made me want to save them all, even those who annoyed me, and felt genuine regret when I made the wrong choice! It's like having to face one of Jigsaw's games, and sadistically you will want to carry on to see it through to its conclusion. Next time I'm going to try and save them all, next time I wont make the same mistakes! While not the longest game in the world, clocking in at about 10 hours, it does have lots of replayability to try and see each and every possible outcome and find all of the hidden clues. I genuinely believe that each person who plays this will do things different and get a unique experience. Each chapter consists of an hour of the companions night, playing out between different characters until that hour is over. These are preceded by TV Series style "Last time on Until Dawn" segments that keep you up to date with what decisions have been made so far.
If you have a PS4 and are a fan of horror then you really need to pick this game up! I finished it in two sittings, with the game drawing me into its world as the hours flew by, and at the end of it I already wanted to go digging into other corners to see what was down paths of fate i didn't take. Yes, it is QTE and talking heavy, and its probably more an interactive story than a true game, and this is something that will not appeal to everyone, but it is something that has to be experienced! I give it a spooky Buy it Now award!
Until Dawn by Supermassive Games is out now for PS4
Senran Kagura 2: Deep Crimson Bursts Out of Your 3DS
Senran Kagura 2: Deep Crimson was released this weekend. The game can be bought through it's own website here or via download on the 3DS eShop store.
Be sure to look out for our review and thoughts on the game soon!
[youtube https://www.youtube.com/watch?v=Vv0lKD1Cf50?rel=0&w=560&h=315]
Tom + Mat Attack 104 – The Late Show
After a long Summer Holiday Cliffy Rich style, Tom and Mat are back to rock your socks off, or at least, pry them off gently with talk about games. Tom’s been playing a lot, Mat’s being buying Sewing Machines, in the middle of all of this, a Podcast is born… and uploaded a week later than it should’ve been! Sorry folks! We’ll be back to normal uploads next week… Which is today…
Listen here.
NES Surgery - Fix that Blinking Light!
Hey Blast Processors, Tom here! Over the summer holidays I received a fantastic piece of kit from the folks at Arcade Works, The Blinking Light Win.
It's a replacement 72 pin connector for the NES but not only that, it has some extra abilities and you also get a new loading tray. This funky device helps alleviate the stress of having to retry your carts severals times before they actually work.
So if your NES is playing up, this may be just up your street.
Get yours here:
https://www.arcadeworks.net/best-72-p...
NOTE:
There was a short intro to this video but I lost the footage, therefore it begins with the actual installation straight away.
[youtube https://www.youtube.com/watch?v=mnV9xVhUtEM&w=560&h=315]
Sinclair ZX Spectrum Vega has arrived - Let's unbox!
Sinclair ZX Spectrum Vega has arrived. The computer based console has been built thanks to the backers at Indiegogo, the crowed funding website and the initial batch was limited to the first 1000 units. Our very own Neil was one of those lucky people and here's our unboxing video of the brand new ZX Spectrum Vega.
Sony Announce Laser Projector for Playstation 4
I nearly didn't see this one. It looks like Sony have announced a laser, yes laser, projector for your Playstation 4. We are looking at this device displaying a 120-inch screen, time to take down those picture frames, deploying at 1920 x 720 resolution and should be heading for a Christmas release date.
The projector can also run on batteries. I'm assuming to cut down on cables and power outlets? As the Playstation isn't a console you'd carry around an awful lot. Non confirmed price has been set but we could be looking at around the 350$ mark, remember this is a 720p laser projector.
Thanks GeekCulture