David Jennings

Destiny: We Want Your Feedback!

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So, if you own a PS3 or PS4 then and you've managed to A) Get a beta code and B) managed to dodge the flurry of PSN issues, then you could well be playing Destiny right now!

We'd like to gather any and all thoughts on Bungie's latest epic. If you'd like to jot a few of your impressions down, create a video or share some cool gameplay clips please feel free to email them across to me. Pop 'Destiny' in the subject and fire over your words or links to dave@blastprocess.com.

We'll also be after any Xbox 360/One impressions next week once the beta goes live on Microsoft's consoles.

New Fighters for Smash Bros + TEKKEN 7 Announced

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T7_COM_teaser_EndSlate_05522 A couple of big announcements were made today regarding two highly regarding fighting franchises.

Namco have announced TEKKEN 7 for Xbox One and Playstation 4. For the first time in the TEKKEN series the title will be made using the Unreal Engine 4. The teaser trailer gives a couple of story hints. You can check out it out below:

[youtube https://www.youtube.com/watch?v=XGhz1JqqnIg&w=560&h=315]

Also, the already star-studed roster of characters for the upcoming 3DS and Wii U versions of Super Smash Bros has gained a few more new entries. Robin (available to play in both male and female form) and Lucina from the 3DS title Fire Emblem Awakening will be entering the fray. Captain Falco (of F Zero fame) is also back. Once again, you can check out the trailer below:

[youtube https://www.youtube.com/watch?v=MW6TpZPYd58&w=560&h=315]

That's 4 Fire Emblem characters confirmed for Smash Bros so far!

Mighty Tactical Shooter on Kickstarter

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Mighty Tactical Shooter While at this year's Gadget Show Live, the team managed to play a small indie 2D shoot 'em up entitled Mighty Tactical Shooter, by Sock Thuggery. I'm happy to announce that the turn based shooter is now on Kickstarter and I highly advise all of you to chip in and help make this game reach it's goal.

I was a little skeptical at first, I mean, a turn based 2D shoot 'em up, how could that work? After some hands on time with the title though I was quickly converted. It's a fantastic take on the age old genre, adding a whole new tactical edge to a title with hints of classic R-Type gameplay. Challenging yet incrediably enjoyable.

We interviewed 'The Mighty Git' himself (aka Johnny Marshall) during our visit to the Gadget Show. You can watch the interview below.

[youtube https://www.youtube.com/watch?v=0ARyJVZ-Dt4&w=560&h=315]

If you are unsure if the game is for you, then why not try out the Alpha Demo?

For more information check out the official webpage for Mighty Tactical Shooter.

Nintendo's Recent Fortunes

Friday marked the release of Mario Kart 8 for the Wii U! Hurrah!! A very exciting time for Nintendo fans worldwide. Unfortunately the Wii U hasn’t done very well since its release in November of 2012. The console had everything going for it pre release, but has failed to live up to the hype. Already in the Wii Us short life, it is evident that it won’t be able to keep pace with the 2 new powerhouses, the PS4 and the Xbox One. Unfortunately 2 major issues let it down and Nintendo is still feeling the effects of them financially. These reasons are:

Games

The software library of the Wii U is slowly gaining pace. At launch the notable available titles were, New Super Mario Bros U and Zombi U. More games were available, but weren’t great. Both games were ok, but lacked that special something.

With a new console it can take a while for the truly great games to become available, (I’m looking at you 3DS) but it seems like the Wii U is struggling to find many at all almost 2 years into its life. We have Super Mario 3D World, Pikmin 3 and The Legend of Zelda: The Wind Waker. 3 great titles in 2 years isn’t good enough when the console itself set you back £300 at launch

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Marketing

The marketing team for Nintendo really dropped the ball on this. I still talk to people today who do not have a clue what the Wii U is! For a console that has been on the shelf for 18 months, that’s not good at all. Especially when everyone and his rabbit knows what the PS4 is. Lack of advertising and awareness meant that the Wii U was going to have a tough time before it even started.

Nintendo is far from financial ruin, they have had consoles fail in the past and have only come back stronger. For example, the DS family is now over 200M sales. But from the point of view of the Wii U, things need to improve.Now trying to focus on some positives. The Wii U is an amazing console, with truly unique features and experiences to be had. I have mentioned 3 games on this post, but there is an absolute slew of downloadable games that are fantastic. Runner 2, Mighty Switch Force and Mutant Mudd’s Deluxe to name just a few.

Hopefully the release of Mario kart 8 will make people want to buy Nintendo’s little black box and experience the uniqueness that it offers. The review scores are all very positive and as we all know, these games are excellent when being played with friends. As mentioned, there are other reasons why you should own a Wii U. Its feature list is huge. With NFC connectivity, Video calls and Miiverse (A Nintendo exclusive social network) built into the console, there is a plethora of things to explore on Nintendo’s overlooked hardware. Nintendoland is amongst a few games that you need to play to fully understand what Nintendo are trying to achieve.

Future releases offer hope to Nintendo also. Super Smash Bros, a new Zelda game and Bayonetta 2 will all sell consoles. How much though, is anyone’s guess. I’m sure Nintendo has more up their sleeve though, and with E3 round the corner, I’m sure we will see what Nintendo’s plans are.

Guest post by Johnathan Foxley.

If you'd like to have any articles or videos posted on Blast Process please do get in touch via contact@blastprocess.com, tweet to us @BlastProcess or post a comment on facebook.com/blastprocess.

Crusader Kings 2: Multiplayer

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crusaderking Watch Chris and Adam in an epic new video adventure as they attempt to survive the cutthroat world of politics in the 11th century Holy Roman Empire.

The first episode sees a war with France, Chris pondering over why Lower Lorraine is further north than Upper and Adam trying to stop people voting for him.

Crusader Kings 2 is avaliable to purchase via Steam for PC.

[youtube http://www.youtube.com/watch?v=-qrzHlRce2c&w=560&h=315]

Hearthstone Review

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Grab a keg of ale, pull up a chair and prepare yourself for a tavern filling amount of card based fun! Hearthstone: Heroes of Warcraft is a two player card battling game created by the World of Warcraft creators Blizzard Entertainment. The game, while completely different from the massive MMO is still based on the Warcraft lore, from the cards to the boards you play on, even the characters you play as.  The goal during a match on Hearthstone is to defeat your opponent by damaging them (each ‘player’ starts with 30 health points). Minions can be summoned to defend you and to attack your opponent. You spend mana crystals to use abilities/summon minions etc which steadily increase as the turns clock over (turn one you’ll have 1 crystal, turn two 2 crystals, and so on).

Regardless of your current level of experience when it comes to card-based battle games, such as the popular Magic The Gathering games (the original physical card game and the online offerings) you’ll soon get into the swing of how the gameplay works thanks to a comprehensive tutorial system. During the course of the tutorial you’ll play as Jaina Proudmoore, the Mage (one of a range of available ‘classes’ which I’ll discuss later). You’ll have to battle six different A.I controlled opponents which have all been programmed in specific ways to demonstrate key gameplay elements. For example the first of the six is Hogger, which will introduce you to the core basics of summoning minions and dealing damage to your opponent. By the end of the tutorial you’ll feel confident enough to delve into a competitive game and see how you fare.

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In Hearthstone you have 9 different classes, each represented by a key player in the Warcraft lore, for example the previously mention Jaina along with Thrall, Ulther and others. The key thing about each class is their individual ability. Costing two Mana crystals they can vary between dealing damage (the Hunter can fire an Arcane Shot, which deals damage directly to the enemy player), summon additional minions (a Paladin can summon a 1/1 Recruit) or even heal yourself/one of your minions (Priest can heal 2 points of damage). As well as this key ability each class can level up by playing games against online opponents which unlocks class-specific cards. As mentioned you’ll start with the Mage unlocked so if you wish to unlock more classes you’ll have to beat the A.I in Practice mode, or play online and defeat a human player using a class you haven’t unlocked yet.

That leads me nicely onto the different modes available. ‘Practice’ mode is currently the only mode where you battle against A.I opponents. The ‘Play’ mode is where you’ll find yourself being pitted against human opponents in either a Casual game or a Ranked game. Finally you have the ‘Arena’ which is locked to begin with until you have unlocked all the different classes. By entering the Arena (which costs Gold) you’ll be given the choice of 3 classes at random, and then will have to create a deck again at random (the game which show you three cards, of which you choose one. This process repeats until you have a full deck of 30 cards). You rack up Gold as winnings based on consecutive victories in the Arena.

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So what is this about earning gold then I hear you cry? This is of course a card based game, so as you battle away with your decks you're going to want to add new cards into the mix. This can be done by either spending in-game winnings (winning in the Arena, completing Daily Quests, and winnings 3 games online playing casually or ranked earns you gold) or buy using your own real cash to purchase packs of cards. Card packs contain 5 cards, which 1 will always be a rare card. If you’re lucky you may get a couple of rares...maybe even an epic...or perhaps even a legendary card! The price of the cards is very reasonable when you consider the game is free, with two packs of cards costing £1.99. Thanks to daily quests and earning while you're winning you may even find yourself easily earning enough gold to never finding yourself having to spend any money to buy packs.

As you unlock cards via packs and via leveling up your class you’ll want to start really tinkering with your deck of cards. The card building menu (entitled ‘My Collection’) is easy to use, showing you at glance the balance in cost of each of your cards (for example, you may have lots of expensive cards which you won’t be able to use until you have enough crystals during a game compared to not having enough low-cost cards which you could use early on in the match).

You cannot trade cards with friends, which is an interesting note. This was obviously something Blizzard thought about and decided against to encourage in-game purchases. You can however disenchant cards you get in packs that you don’t want, giving you dust which you can spend on creating new cards.

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The more you play of Hearthstone, the more you’ll understand the different combinations of cards that the game offers you. While some cards are great on their own, combined with another card it could become an absolute monster. With a wide variety of special moves on offer, with cards that includes buffs, heals and death rattles (an ability that triggers when that card is destroyed) you’ll soon start hanging back certain cards until the right moment. I played a game the other day against a Druid, which thanks to a copy of quick spells and a minion almost cost me all my life points in two turns. Two! Obviously, it does depend on how the cards are dealt, but there is a great deal of strategy on offer here.

Progressing up the Rank matches is fun. Depending on your skill level you’ll probably find the difficulty level starts to really spike at around rank 20/21. Up and around 15/16 you’ll soon start seeing lots of decks with multiple legendary cards, which aren’t unbeatable but are still very challenging. You can still progress up the ranks without paying to purchase cards with your own earned money, but you will find the process slightly quicker than having to earn in-game gold.

I started playing Hearthstone on my PC via Battle.net. As you’d expect from Blizzard, this title is polished up to the eyeballs and it runs brilliantly. With it being a card game it of course doesn’t need Crysis style graphics or a massive amount of RAM, however the game still looks gorgeous and vibrant. The matches are played out on a number of random Warcraft-inspired boards, which are interactable (you can turn the lights out in the church on the Stormwind board for example, or load a light a fire on the Stranglethorn one). I particularly like the little comments when you view your cards in your collection, for example the spell Holy Light when you select it to look at it in closer detail has written to the side of it “If you are often bathed in Holy Light you should consider sunscreen”. Little touches of polish that add to the overall high standards of presentation.

paladin cards

While I’ve wanted one for quite some time, it did encourage me to pick up an iPad. I decided to go with an iPad Mini (based on my needs) and it works great on the little tablet. It does on occasional have the odd bit of slowdown mid-match, and navigating round the menus is a slightly slower process, but we aren’t talking about a massive amount of time difference plus you’d expect such a thing when comparing a gaming PC to a tablet. It still looks great and none of the features are missing from the PC counterpart. It is of course cross compatible too, so it doesn’t matter what device you play it on. Since getting it on iPad I do warn, it is incredibly difficult to put down, so download it on your iPad at your own peril! Blizzard are planning an iPhone version for the second half of this year, while they are looking to release an Android version at some stage in the future.

Multiplayer matches against your friends are easy to set up thanks to Battle.net’s friend system, with both versions of the game having in-game access to a little menu where you can select from your friends to commence battle with, and of course add new ones too. There is also a function to battle nearby players who are signed in on Battle.net on the same network as you, encouraging people to take part and host local multiplayer Hearthstone meets (or as Blizzard call them, Fireside Gatherings).

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If you like the idea of a free card battling game on your PC or iPad, then you really can’t go wrong. If you have any kind of interest in the Warcraft series then this is probably up there as a must download title. While card games aren’t always everyone's cup of tea, I’d highly recommend giving this one a go. It’ll cost you nothing and the tutorial is very user-friendly, even if you haven’t touched a card game before in your life. Veterans of Magic The Gathering and so on will be right at home with the gameplay mechanics on offer here.

In my opinion, a great PC game in its own right, whilst the portable nature of the iPad makes it a must download app if you have one.

Mario Kart Offer

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Own a Wii U? If the answer is yes my guess is you'll be planning on picking up the latest Mario Kart when it hits the Wii U on May 30th. You maybe tempted to pick it up sooner rather than later, thanks to a Nintendo Direct broadcast which hit the internet today. Purchase and register a copy of Mario Kart 8 on the Club Nintendo website between May 30th and July 31st and you'll get a free downloadable Wii U game. What are the games up for grabs I hear you cry? Check this little list out!

Zelda: Wind Waker

Super Mario Bros U

Game and Wario

Monster Hunter 3 Ultimate

Sonic Lost Worlds

Pikmin 3

Nintendo Land

Wii Party U

Wonderful 101

Mario and Sonic: Sochi 2014 Winter Olympic Games

Now that is a tasty selection of some of the biggest hits on the Wii U thus far, and I for one will be torn between which game to choose. I'll likely go for The Wonderful 101 by Platinum Games, a title I've been tempted by since its release but have yet to purchase.

You can check out a new trailer featuring the rest of the new Mario Kart news below. The character list is now up to 30 playable stars, with Baby Rosalina and Pink Gold Peach joining in the karting fun. 2 new weapons will be available to, including a Super Horn, which will be perfect for dealing with those pesky blue shells!

[youtube http://www.youtube.com/watch?v=zWQK60V9KTg&w=560&h=315]

Are you planning on picking up Mario Kart? Perhaps you're even thinking of buying a Wii U for it? Ether way, which of those free games would you go for? Let us know by commenting!

The E.T. Mystery: Solved

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The world of videogames includes a number of unsolved mysteries, however one particular mystery seemed nothing more than a Chinese whisper. A rumour. A hoax. For years people have talked about how hundreds of copies of the Atari title 'E.T. The Extra Terrestrial' game (which massively flopped at retail) could have been buried in a landfill site. The Angry Video Game Nerd has even featured this tale as the main storyline for his upcoming film.

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Turns out, it's true! Microsoft are busy recording a documentary on the subject and managed to negotiate an excavation of the landfill out in New Mexico. Low and behold, they found a fair number of copies of the infamous title, mixed in with a number of other Atari titles of the time including Centipede and Space Invaders.

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You can find out more information about the documentary and the discovery of the lost cartridges at this link.

Images courtesy of Major Nelson's Twitter feed.

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Kerbal Space Program: Career Mode

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Are you ready to boldly go where no processor has gone before? Join Chris as he continues his Kerbal Space Program videos. In a new series he is attempting to tackle the game's career mode, giving himself two goals.

The first is to place an object on every moon and planet in the system, which is by no means easy in its own right. His second goal is to gather a number of asteroids and create an Asteroid base (in the words of Chris himself, 'to make any super villain jealous').

You can check out how his quest begins by watching the video below:

[youtube http://www.youtube.com/watch?v=BdHnkWIygxU&w=560&h=315]

Before embarking on his mission Chris decided to do a mini test run by recreating the Apollo 11 moon landing. You can see how he got on below:

[youtube http://www.youtube.com/watch?v=5aJCAos4HX4&w=560&h=315]

And finally, if you'd like to see all Chris's previous exploits in space you can view them all over on his playlist on YouTube, which is embedded...yep you guessed it...below!

[youtube http://www.youtube.com/watch?v=videoseries?list=PLrWFCXFx8tw1Q4Zt7AtJgvMacLFbFHHhu&w=560&h=315]

GSL 2014: TerraTech Preview

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First and foremost, an apology. During the course of the video interview with the guys behind the next title I’m about to talk about, and during conversations on Twitter I’ve gone and called this wonderful little indie game Terra Tanks. It isn’t called Terra Tanks, it’s TerraTech. My bad! Right, on we go...

I’m going to throw a little equation that’ll hopefully give you an incline of what to expect from the folks at West London Games.

(LEGO + Robot Wars) + Space Exploration = TerraTech

The concept of the game is quite simple. Gather the planets natural resources to improve your base and fleet. Conquer your enemies and you can even pinch their parts to further develop your base, and more importantly, your tank! And in updating your tank lies the key component to why I enjoyed this game so much.

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As you battle other tanks they’ll start to fall to pieces. These pieces can then be used by you to add to your tank. Everytime you play you start off with a little block sized vehicle with a basic gun, but within moments once you’ve defeated other small tanks you’ll have enough ‘bits’ to start making some very oddly designed beasts. Its very easy to do, with no extra building menus or anything like that, you simply use your mouse to click and drag components on and off your tank. Want to see a couple of examples? Below you’ll see a video posted by the TerraTech creators with some of their favourite creations by various people who visited the stand during the course of The Gadget Show Live. Processor Mat’s tank can be spotted at the 1 min 33 second mark, or here. Neil also has a short video of his creation thanks to the devs Vine page too.

[youtube http://www.youtube.com/watch?v=Q2zNE60mv_g&w=560&h=315]

While the version on display didn’t really feature the planned base development gameplay, based on what I’ve played thus far I can only imagine the base building to be just as fun. With large generated worlds and a vast selection of components and such to customize your tank, this is one little game that is firmly planted on my radar. Look for a review in the future!

Kris Skellorn is one of the game’s designers and he kindly allowed us to interview him at the stand. The video is up to watch below. Make sure you follow TerraTech via Twitter and Facebook, not forgetting to bookmark the game’s official site, terratechgame.com.

[youtube http://www.youtube.com/watch?v=xXRb_9jFA_I&w=560&h=315]

GSL 2014: Ether One Preview

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ether-one-cover1 Moving on from Salvaged, the next game I got to get my paws on was Ether One, a first person adventure game from the small studio White Paper Games.

Ether One, from the off, is all about discovery. Continuing the recently popular theme of slow paced discovery titles started by games such as Myst all those years ago (we’ve had titles like Gone Home and such more recently) you find yourself walking around the small town of Pinwheel piecing together the game’s story.

The stories in this genre of games are somewhat more important than in over the top feasts like Battlefield and such, however from what I’ve heard and played thus far Ether One seems to be more than up for the task. The game centres around a dementia patient and the plot revolves around the fragile nature of the human mind. I’d love to go into further details however it would be very unfair for me to do so.

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You can play though the game without touching a single puzzle if the story is all you're interested in. However, for those seeking a little more of a challenge you can instead try to work out the many complex puzzles dotted about the game, all of which play a part in piecing together the many events of the main character’s history. The studio are fond of the old traditional pen and paper required note-taking puzzles of old, so ensure you have them on standby for the harder to complete puzzles later in the game.

Visually the game looks great, as the lighting reflects the calm nature of Pinwheel (at least, on the section of which I was playing). From what I’ve heard so far of the soundtrack it matches the genre of this game perfectly.

mike ether one

Ether One supports the Oculus Rift, which I managed to bag some time with. The VR headset works perfectly, allowing you to look around at your own pleasure. After speaking to NJ (see the video towards the bottom of this article) it is clear the team enjoyed working with the headset and also found it relatively straight forward to include as an option in Ether One. Personally, and also bearing in mind it was my first time using the Rift I sadly found myself getting a headache after only a few minutes worth of play. I struggle to see the 3D aspects in 3D films, so perhaps that played a part in me having to remove the headset after a short amount of time. The other members of the team (specifically Mat and Mike) enjoyed using the headset more than me. I’ll be speaking more about the Oculus Rift in an upcoming preview of Fortresscraft Evolved in a few days time.

It is hard to talk in detail regarding games based in a genre that is powered by the sense of discovery, and while it isn’t a game for all tastes I’ll be personally looking forward to playing this one in my own time.

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As mentioned earlier, below you can find a video interview with NJ, the audio lead for Ether One. He talks about the game and of course the Oculus Rift. Further below is the latest trailer for the game. You can purchase Ether One now directly from the developers, GoG or The Humble Store. Links and more information can be found at the game’s official website, ether-game.com. You can also follow them on Twitter, @WhitePaperGames.

[youtube http://www.youtube.com/watch?v=rXh-2cSQSts&w=560&h=315]

[youtube http://www.youtube.com/watch?v=Us4la1ghbRg&w=560&h=315]

GSL 2014: Salvaged Preview

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sal2 Gadgets and gizmos, we all love them, and this weekend hundreds and thousands of people are flocking to Birmingham’s NEC to get hands on with some of the latest technology at this year’s Gadget Show Live. Created off the back of the popular Channel Five TV series, The Gadget Show Live is a fantastic opportunity for technology enthusiasts to get hands on with current and future tech.

This year the show is also home to a selection of independent videogames. Myself, Mike, Matt and Neil were all given the chance to get hands on with the following eight titles:

Salvaged Ether One Terra Tanks Space Farmers Mighty Tactical Shooter Tiki Taka Soccer Magnets Fortresscraft Evolved

Over the course of the next few days I’ll be writing up about each of these games. To begin with I’ll start with Opposable Game’s tactical action title, Salvaged.

Salvaged was the first title to grab my eye as we approached the indie games stand. With a tablet in hand a member of the development team was controlling a squad of 4 crew members, or in other words acting out the part of the commander, issuing orders to his salvage crew members. The galaxy has become over-run with long dormant, abandoned starships, ripe with items (loot) that can be used, sold or upgraded for future deep space salvage missions.

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The main draw to this title is the use of a tablet as a controller. It displays the layout of the current ship you’re on along with the location of each of your crew members. By touching either the ‘dot’ that represents each person or by selecting one of the 4 character profiles on the right hand side of the screen allows you to then tap to where you would like that person to move too. On the monitor connected to the PC running the game were 4 screens, one for each of the crew members, showing their perspective on what was in front of them.

Be warned however, for out in space, you are never alone. While searching for loot you’ll encounter alien lifeforms that aren’t too pleased by your appearance on their new home. Combat is automatic, but it is up to you how you deploy and position your crew members. When I sat down to play Salvaged for the first time I went and made the ultimate alien movie mistake by separating my team into two groups. The first group positioned themselves by a corridor ready to face a couple of menacing aliens, only to find themselves without the time and space required to shoot the aliens dead before being torn to pieces. I managed to negociate the other team a little better, but between the two of them they didn’t really last that much longer.

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During the course of your wander around the starship you’ll encounter the previously mentioned loot. As again already mentioned they can be sold, traded or used to upgrade your items and such. The full game will feature some RPG elements to allow your crew members to progress to better weapons and gear. Permadeath is a thing in this game though, so be very cautious with your team, otherwise you may end up losing your geared up salvagers.

It is clear the studio has been inspired by the likes of Space Hulk, Syndicate and of course XCOM. Having the benefit of two viewpoints was refreshing, both the top down perspective for tactical precision and the first-person view of each member of the team so you know exactly what you are facing. I did however find myself looking far too much at the tablet. From a tactical point of view I think it is much better to try and split your attention equally between the two.

Opposable Games take great pride in the technology that allows them to used the tablet with the PC. ‘One Touch Connect’, created in-house, allows multiple devices to discover and thus connect to one and other. All would be for nothing if not for the fact that the technology is supported across all major formats (PC, Mac, iOS and Android).

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Nintendo and Sony are both playing with similar play styles with the Wii U and Vita respectively. While the use of two screens can sometimes be heavily debated between gamers, for tactical games such as this having the option to use a touch screen device (of which many households now have some form of Android or iOS tablet) makes perfect sense.

I enjoyed my time on Salvaged, (albeit resulting in the un-timely death of my crew) meaning this will be a title I’ll be keeping an eye on. It will be heading to Kickstarter in the very near future, of which us here at Blast Process will keep you all posted about. I’d recommend for further up to the minute updates regarding the status of the game, including any news regarding Kickstarter by following them on Twitter (@SalvagedGame). You can also check out the game's official website at salvagedgame.com.

During the show we managed to grab a few minutes with James Parker, Design Director of Salvaged. The video can be found below. Further below you will also find a teaser trailer for the title.

[youtube http://www.youtube.com/watch?v=49x1GYhNhnc&w=560&h=315]

[youtube http://www.youtube.com/watch?v=nubPn6GzLbc&w=560&h=315]

Gadget Show Live 2014

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The Blast Process team are currently at the Birmingham NEC for the Gadget Show Live! Follow our adventure around the show floor by heading to our Twitter feed (twitter.com/blastprocess). We've already played a number of fantastic indie games which we shall talk about in more detail in the next few days!

The show opens to the public tomorrow (9th April). Tickets are still available online.

For now though head over to @BlastProcess!

Standby For Titanfall

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titanfall As I'm typing this up I'm glancing over at the clock on my computer. In less than 5 minutes Titanfall will be released in the UK, which will lead to an abundance of Titans falling from the sky (although the US have been playing it for a few days already, those lucky people).

I've had the chance to get online and play some of the Campaign today, and I can safely say I feel I made the right choice when it came to which next generation console to purchase (I'm sure fellow processors Mike and Matt would heavily disagree with me!). I fell out of love with Call of Duty a few years ago, and while the Battlefield series has somewhat filled my FPS void I sometimes have those moments where I want to play something on a smaller scale. Less daunting maps...quicker rounds. Titanfall ticks those boxes and much more.

This isn't a review as I can't say I've played enough of it yet, however thus far it feels very balanced. The maps are fairly varied and in and all the game feels solid. Perhaps it is because it hasn't officially hit our shores yet, however during my time playing it today not once did I encounter any of the game's server issues that plagued the US release. It is safe to safe fellow brits that when you all jump online tomorrow you may encounter issues, although hopefully not quite on the same scale as the aforementioned problems. Be patient, you'll be wall-jumping soon enough.

For now I leave you with two small gameplay clips from a couple of rounds I played today. The first clip I just had to upload, although I'm sure a lot of people will find it easy enough to accomplish. I ejected from a doomed titan, weapon swapped to my anti-titan weapon, locked on and finally finished off the enemy titan I was just fighting. Awesome!

The second clip isn't quite as exciting, but I never once managed to escape on a dropship in the beta. Managing to do so felt like a true achievement, made doubly so as I was the only one on my team who made it! I'll be recording lengthier gameplay over the course of the weekend.

For now though, with the clock ever ticking down to midnight, I leave you with those words that Microsoft have plastered all over the mountains of advertisement that has been circulating to prepare the world for this week....ladies and gentleman....

Standby for Titanfall

[youtube http://www.youtube.com/watch?v=h6zNi3q2Fjs&w=560&h=315]

[youtube http://www.youtube.com/watch?v=6ebica3j6Xg&w=560&h=315]

SEGA Humble Bundle

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SEGA have teamed up with the folks over at Humble Bundle to offer a plethora of gaming gems for as much, or as little, as you're willing to pay.

Donate any amount and receive the following:

Alpha Protocol

Company of Heroes

Rome: Total War

Hell Yeah! Death of the Dead Rabbit

Make that donation higher than $5.99 and you'll also bag:

Typing of the Dead: Overkill

Binary Domain

Renegade Ops

SEGA Megadrive Collection

Medieval II: Total War

And finally, if you donate over $14.99 you'll get...

SHOGUN II: Total War

You can choose how much of your donation goes where, which includes a number of charities (including UK-based Special Effect who BlastProcess.com has supported in the past).

Snap it up!

BAFTA Game Awards 2014

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http://static.bafta.org/images/originals/games-logo-18917.png Tonight saw this years BAFTA Games Awards, with titles such The Last of Us, Grand Theft Auto V and Super Mario 3D World.

2014 may have seen the start of a transition from current generation consoles to next generation ones but that didn't stop a number of fantastic games hitting stores, ranging from AAA blockbusters to incredible indie titles. So who were the big winners?

The standout winner went to Naughty Dog's The Last of Us, with the title picking up five awards, including Best Story and the Audio Achievement award. More importantly it also picked up the big one, Overall Game of the Year 2014.

Grand Theft Auto V, unsurprisingly, also did very well, scooping up three awards. The studio behind the franchise, Rockstar Games were inducted into the BAFTA Fellowship. One of my favourite games of last year, Bioshock Infinite, went home with just the one award for its Original Music. While it may still be struggling as a games platform the Playstation Vita was home to Tearaway, a title from the makers of LittleBigPlanet, which picked up awards for Artistic Achievement and Best Mobile/Handheld game.

You can view all the winners, and nominees over at the BAFTA Games Awards site.

Agree with the choices? Did you favourite game do well? Let us know in the comments below.

Processors Required

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BlastProcess.com has been online for more than 4 years, which is fantastic considering it was a drunken idea one night after a gig between 3 friends! We've had many guest writers over the years, with plenty of articles and contributions from (to mention a few) Paul (Fallout from my Brain), another Paul (with his Rambleast posts), Mel (mobile gaming) and Ben (regular podcast presenter on the former 'Blast Process Show' podcast).

Behind the scenes however myself, Tom and Mike have been incredibly busy away from the site, which has sadly meant we've not posted half as much as we would have liked. Is this the end?

No, my friends, this is a new beginning.

We are looking for new people to join our site, to create written, video or audio content based on all things geeky. You won't be pressured into scheduled posts, we just want a group of passionate geeks and gamers to help produce a wide variety of content for Blast Process.

Do you enjoy writing about your hobby but require a further platform to advertise your work?

Perhaps you already have a YouTube channel and would like somewhere else to publish your work?

Over the years we've been proud to interview various people within the gaming industry, attended events, created humorous unboxing videos and spoken at length about games on various radio shows and podcasts. We also have on board a regular (not to mention fantastic!) podcast from Tom and Mat recorded over in Denmark. Mike and new Processor Matt have been busy recording new live-reaction videos and to cap off our current content we also have Chris's Lets Play videos over on our YouTube channel.

Interested? If so please do get in touch. You can email us, contact@blastprocess.com or you can get in touch with us via our Twitter account (@BlastProcess). Let us know what your interested in contributing with an example of your work and we'll get back in touch with you.